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- Course 1A: Foundations of STEAM Education
Curriculum
- 4 Sections
- 9 Lessons
- Lifetime
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- Section 1 What is STEAM?In this section, you’ll explore the core concept of STEAM and how it has emerged as a transformative educational approach. We begin by unpacking the definition and historical roots of STEAM, tracing its evolution from STEM to a more holistic, inclusive model that integrates the arts. You'll examine the differences between STEM and STEAM, and why this distinction matters in fostering creativity and innovation. This section also explores the urgency and relevance of STEAM in the 21st century, particularly in preparing students to thrive in a future defined by complexity, uncertainty, and global challenges. By the end of this section, you’ll be able to clearly define STEAM, explain its purpose, and advocate for its implementation in diverse educational contexts.7
- 1.1Lesson 1.1: Definition and Origins of STEAM50 Minutes
- 1.2PPT Prototype
- 1.3QUIZ: Definition and Origins of STEAM10 Minutes5 Questions
- 1.4Lesson 1.2: Differences Between STEM and STEAM50 Minutes
- 1.5QUIZ: Differences Between STEM and STEAM10 Minutes5 Questions
- 1.6Lesson 1.3: Why STEAM Matters in the 21st Century50 Minutes
- 1.7QUIZ: Why STEAM Matters in the 21st Century10 Minutes5 Questions
- Section 2: Principles and Philosophy of STEAMWhat makes STEAM more than just a combination of subjects? In this section, we delve into the core principles and educational philosophy that drive STEAM learning. You will learn about the importance of integration, where disciplines are woven together rather than taught in silos; collaboration, both among students and between educators; and creativity, as the key to innovation and meaningful problem-solving. We’ll explore how STEAM is grounded in constructivist and inquiry-based learning theories, emphasizing student-driven exploration, curiosity, and real-world relevance. Additionally, you’ll reflect on your role as a teacher not just as an instructor, but as a facilitator who designs learning experiences that are open-ended, student-centered, and empowering. This section will help you align your teaching philosophy with STEAM principles and begin to shift toward a more interdisciplinary, reflective practice.6
- 2.1Lesson 2.1: Core Principles STEAM Education50 Minutes
- 2.2QUIZ; Core Principles10 Minutes5 Questions
- 2.3Lesson 2.2: Constructivism and Inquiry-Based Learning in STEAM50 Minutes
- 2.4QUIZ: Constructivism and Inquiry-Based Learning in STEAM10 Minutes5 Questions
- 2.5Lesson 2.3: The Role of the Teacher as Facilitator
- 2.6QUIZ: The Role of the Teacher as Facilitator10 Minutes5 Questions
- Section 3: Introduction to the STEAM DisciplinesIn this final section of the course, you’ll get an overview of each of the five STEAM disciplines Science, Technology, Engineering, Arts, and Mathematics—and explore their unique contributions to integrated learning. Rather than studying each subject in isolation, you’ll examine how these disciplines connect and intersect in real-world projects, fostering both depth and breadth of understanding. You'll look at examples of interdisciplinary learning in practice, and consider how to design classroom experiences that encourage students to make meaningful connections across domains. This section lays the groundwork for future course modules where you’ll dive deeper into practical implementation strategies, but here, you’ll begin to recognize how a STEAM mindset can reshape the way we view subject boundaries and educational outcomes.4
- Summative Assesment1
QUIZ: Interdisciplinary Learning in Practice
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